SilverTiger Development

Java Game Development

Last Part of the LWJGL3 Tutorial Is Done!

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The final part of my LWJGL3 tutorial is done, this time it is about adding game logic and handling collision detection.
You can take a look at it here.

It is a pretty short tutorial, but for a more in-depth guide on collision detection there are some links at the bottom of the tutorial.
The tutorial contains following contents:

  • Updating Entity Position
    • Euler integration
  • Checking for collision
    • Axis-Aligned Bounding Boxes (AABB)

I hope the tutorial helped you getting started with the new version of the Java Lightweight Game Library.
And thanks for reading the tutorials.