SilverTiger Development

Java Game Development

Game Loop Tutorial for LWJGL3

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The next part of the LWJGL3 Tutorial is done. This time it is about game loops and contains a sub part for timing calculations.

The game loop tutorial as well as the timing sub tutorial will cover the following parts:

  • Variable timestep loop
  • Fixed timestep loop
  • Getting the system time
  • Calculating delta time
  • FPS and UPS calculation

The next part of the tutorial will be about rendering with shaders.