SilverTiger Development

Java Game Development

Introduction to the LWJGL3 Tutorial

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Finally the first part of the Lightweight Java Game Library 3 Tutorial is done! You can access it here.
In this part you get a quick overview about the creation of a simple application including how to setup your IDE.

The Introduction will cover the following parts:

  • Setting up LWJGL3
  • Initializing GLFW3 and callbacks
  • Creating OpenGL context
  • A simple update and rendering loop
  • Ending an application

Feel free to comment the tutorial or write me a message for feedback.

For the next tutorial I plan to write about game loops.

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