Finally the first part of the Lightweight Java Game Library 3 Tutorial is done! You can access it here.
In this part you get a quick overview about the creation of a simple application including how to setup your IDE.
The Introduction will cover the following parts:
- Setting up LWJGL3
- Initializing GLFW3 and callbacks
- Creating OpenGL context
- A simple update and rendering loop
- Ending an application
Feel free to comment the tutorial or write me a message for feedback.
For the next tutorial I plan to write about game loops.